ENGLISH
In the online virtual world at JumpStart.com, there are a host of fun English games for kids of all age groups. The age-specific games improve the communication skills of kids, making them more confident when it comes to social interactions. Parents can sit with their kids as they attempt games that involve reading, typing, spelling, and grammar skills. Kids can also go to Future Land in JumpStart where English games take on a more entertaining and fun aspect!
SCIENCE
Using manipulatives like molecular models, anatomical dolls, and the like in a science class help improve the students’ retention of the lessons taught by the teachers. Because the students are able to visualize the concepts and manipulate the models, they get a clearer picture of what the teacher is teaching to them.
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MATHEMATICS
Digital manipulatives are also helpful in learning the concepts in mathematics. There are different online sites available for the use of the learners, such as the National Library of Virtual Manipulatives.
Anything that can be used in introducing the basic concepts (buttons, pencils, beads, strings, etc.) According to Boggan, Harparper and Whitmire, “Manipulatives can be used in teaching a wide variety of topics in mathematics, including the objectives from the five NCTM standards: problem solving, communicating, reasoning, connections, and estimation. The materials should “foster children’s concepts of numbers and operations, patterns, geometry, measurement, data analysis, problem solving, reasoning, connections, and representations” (Seefeldt & Wasik, 2006, p.93).”
Digital manipulatives are also helpful in learning the concepts in mathematics. There are different online sites available for the use of the learners, such as the National Library of Virtual Manipulatives, Math Playground
Anything that can be used in introducing the basic concepts (buttons, pencils, beads, strings, etc.) According to Boggan, Harparper and Whitmire, “Manipulatives can be used in teaching a wide variety of topics in mathematics, including the objectives from the five NCTM standards: problem solving, communicating, reasoning, connections, and estimation. The materials should “foster children’s concepts of numbers and operations, patterns, geometry, measurement, data analysis, problem solving, reasoning, connections, and representations” (Seefeldt & Wasik, 2006, p.93).”
Digital manipulatives are also helpful in learning the concepts in mathematics. There are different online sites available for the use of the learners, such as the National Library of Virtual Manipulatives, Math Playground
SOCIAL SCIENCES
Digital Manipulatives have helped make studying Social Sciences and History more interesting. These subjects tend to be very boring, especially to the students of the 21st century. Through Digital Manipulatives, students learn these subjects in a more exciting way. Different online simulations are available for the use of the students. These come in different forms like games and maps that can be manipulated.
Examples of these are the following:
iCivics.org - a site where students get to experience how it feels to run a government and make decisions for the country.
Colonial House - an interactive site that provides the students with access to the different events and information, games on how the people dress, and even a 360-degree view of the houses during the American colonial era.
Revolution - an RPG (role-playing game) that allows the players to be immersed in the different classes of people during the American Revolution and be a part of the decision making and the war itself.
Examples of these are the following:
iCivics.org - a site where students get to experience how it feels to run a government and make decisions for the country.
Colonial House - an interactive site that provides the students with access to the different events and information, games on how the people dress, and even a 360-degree view of the houses during the American colonial era.
Revolution - an RPG (role-playing game) that allows the players to be immersed in the different classes of people during the American Revolution and be a part of the decision making and the war itself.
VOCATIONAL
The use of digital manipulatives help students in the application of their lessons. Online simulations in the form of games and programs are available for the use of students. Through these, not only do they learn, but they also have fun in applying the concepts taught to them.